The line of code that assigns a char variable outputGames with the value the gamesPointer points to is known to be:
The instructions a programmer is known to often writes when making a program is known to be the code line.
Note that the Lines of code are seen as the "source code" of any kind of a program, and one line is one that can be used to make or generate a single machine instruction or a lot of it based on the programming language.
Hence, A line of code in assembly language is seen to be turned into a single machine instruction.
Therefore, The line of code that assigns a char variable outputGames with the value the gamesPointer points to is known to be:
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