In a video game, two characters follow paths represented by r = StartRoot 3 EndRoot + 2 cosine (theta) and r = 4 cos(θ), respectively. The characters travel at different speeds and could collide with each other. Which values of θ correspond to possible collision points? Check all that apply.

In a video game two characters follow paths represented by r StartRoot 3 EndRoot 2 cosine theta and r 4 cosθ respectively The characters travel at different spe class=